Aug 22, 2006, 10:44 AM // 10:44
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#1
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Lion's Arch Merchant
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what synergizes with these skills?
Ok, there are some standard skill combos...alot depends on which chapters you own of course... (I don't know much about the Hammer combos, sorry)
Dragon Slash, Sun and Moon, Silverwing (or Standing Slash)
Dragon Slash, Sever artery Gash
Sever Artery, Gash, Final Thrust
Eviserate, Executioner's Strike
Question 1: What does Quivering Blade pair with?
Obviously not Final Thrust, as spamming low adrenaline skills makes high adrenaline skills much longer to charge. BTW, yes, I know it goes with Plague Touch. However, how often would a elementalist block your Quivering Blade (causing Daze) anyway?
Question 2: Is Quivering blade even a good skill? I mean, if Dragon Slash gives back 5 adrenaline, it almost instantly recharges standlng slash and comes close to charging Silverwing. About 3-4 more strikes really to recharge itself and all adrenaline skills. Quivering blade recharges itself, but just itself in that time. Which synergizes with other skills beter?
Question 3: What does Wild Blow pair with? Or does this gos with anything except Dragon Slash?
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Aug 22, 2006, 12:25 PM // 12:25
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#2
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Ascalonian Squire
Join Date: Jan 2006
Guild: Celestial Order
Profession: W/Mo
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Quote:
Originally Posted by ogami_ito
Question 3: What does Wild Blow pair with? Or does this gos with anything except Dragon Slash?
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I don't think it's suppose to be paired with anything. You use that to end your foe's stance.
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Aug 22, 2006, 01:02 PM // 13:02
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#3
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Wilds Pathfinder
Join Date: Oct 2005
Location: European Union
Guild: The Amazon Basin
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Q1,2: Quivering Blade is good at recharging itself, so maybe pair it with an energy consuming attack instead of an adrenal one? You have the likes of Pure Strike and Thrill of Victory. Tactics has some big hitting attacks if you have an even Sword/Tactics split.
Q3: In terms of adrenaline attacks, Wild Blow can be followed with "To the Limit!" and Whirling Axe, and to a letter extent Enraged Smash (both only need 2 strikes of adrenaline). Otherwise, Wild Blow sits on an assassin's skill bar very nicely. Some goes for melee rangers with energy using attacks (thumpers etc)
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Aug 22, 2006, 03:33 PM // 15:33
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#4
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Wilds Pathfinder
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I wouldn't say that Dragon Slash synergizes well with Sever Artery and Gash, as the adrenalin spike from DS is mostly wasted in that combo (especially against single targets, because you're not going to sever+gash the same target again). The sever and gash is there primarily for deep wound, not so much taking advantage of Dragon Slash. Galrath Slash -> Silverwing Slash -> Sun and Moon Slash -> Dragon Slash is more typical.
Quivering Blade goes well with Plague Touch to punish casters that use blocking stances/enchantments (particularly Aegis and Guardian). Otherwise, it's a typical 4a spam skill, so anything that increases adrenalin gain rate, such as "For Great Justice!" will work well.
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Aug 23, 2006, 08:45 AM // 08:45
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#5
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Wilds Pathfinder
Join Date: Mar 2006
Location: London
Guild: Diary of a Madman [SiKK]
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Final Thrust synergies with sever > gash... what more do you need?
Final thrust also synergies very well with charge/expel/emphatic.
Dragonslash is just meh.... DS = 5adren galrath, quivering = 4a galrath
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Aug 23, 2006, 12:46 PM // 12:46
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#6
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Wilds Pathfinder
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Final Thrust doesn't synergize with sever and gash any more than it does with anything else that does damage, degen, or deep wound - you get the opponent to below 50% health (with *anything*), and then use Final Thrust. A synergy would be something that either enhanced Final Thrust's effect, or had its effect enhanced by Final Thrust. For instance, if there was a skill that gained you adrenalin when hitting an opponent below 50% health, it would synergize well with Final Thrust.
DS = 5a galrath that also gives 5a to all of your other skills. If you actually thought about it you'd realize pretty quickly that it is a hell of a lot better than QB.
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Aug 28, 2006, 05:47 AM // 05:47
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#7
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Lion's Arch Merchant
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Quote:
Originally Posted by Rera
Final Thrust doesn't synergize with sever and gash any more than it does with anything else that does damage, degen, or deep wound - you get the opponent to below 50% health (with *anything*), and then use Final Thrust. A synergy would be something that either enhanced Final Thrust's effect, or had its effect enhanced by Final Thrust. For instance, if there was a skill that gained you adrenalin when hitting an opponent below 50% health, it would synergize well with Final Thrust..
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Final Thrust does not synergize with dragon slash because the point of DS is to get the extra adren, but Final Thrust eats all the adren. Wild Blow eats all the adrennaline too, but that would be used at the beginning of the attack, so not as big an impact. And deep wounds definitly enhances the effect of massive damage.
Quote:
Originally Posted by Rera
DS = 5a galrath that also gives 5a to all of your other skills. If you actually thought about it you'd realize pretty quickly that it is a hell of a lot better than QB.
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OK. But if you didn't have a lot of other adren attacks, that makes the same thing, and builds up to damage quicker than Dragon. I guess, as others have said, QB would be a better eilite for energy-spamming warriors.
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Aug 28, 2006, 06:50 PM // 18:50
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#8
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Wilds Pathfinder
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Quote:
Originally Posted by ogami_ito
Final Thrust does not synergize with dragon slash because the point of DS is to get the extra adren, but Final Thrust eats all the adren. Wild Blow eats all the adrennaline too, but that would be used at the beginning of the attack, so not as big an impact. And deep wounds definitly enhances the effect of massive damage.
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I don't see your point. I never said Final Thrust synergised with Dragon Slash or Wild Blow. Furthermore, Wild Blow is useless in an adrenalin build. Your opponent is not going to hit stances until he knows you have adrenalin built up for spiking. With or without wild blow, using the stance will kill your spike, because either you let him keep the stance (in which case your attacks miss), or you wild blow his stance (in which case you lose the adrenalin you needed for your spike).
Deep Wound is scary in any kind of spike (hence Eviscerate and PP spikes), so I'm not sure what your point is there either.
Quote:
Originally Posted by ogami_ito
OK. But if you didn't have a lot of other adren attacks, that makes the same thing, and builds up to damage quicker than Dragon. I guess, as others have said, QB would be a better eilite for energy-spamming warriors.
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When are you not going to have many adrenalin attacks on your bar? An energy-spamming warrior isn't going to be using QB either, because they're going to need some kind of elite energy management (Flourish or Warrior's Endurance). Not to mention that I haven't seen a single energy warrior build that could match the standard adrenalin builds.
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Aug 29, 2006, 10:06 AM // 10:06
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#9
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Lion's Arch Merchant
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My point was that, although Final Thrust will synergize with anythin that does damage (as you said), it does not synergize with Dragon Slash...which also does damage.
You make a point that Wild blow is useless in an adren build...and non-adren builds are not that good. Therefor from this can I assume that Wild Blow is not good for a warrior? I actually have found it pretty good in Aspenwood. Adren skills only really work if there are multiple targets to build adrenaline with. Without that, Bulls Strike, Protector's Strike, and Wild Blow are all better.
OK then. Here is a question...which set is better for what situation?
for example:
Sever-Gash-Final Thrust is better for when I want to take a defencive elite and/or use ripostes in PvE.
Eviscerate-Executioners for general single-target killing.
Dragon Slash-Galrath-Silverwing? Why would I ever go that way instead of Eviscerate then? For a more constant DPS?
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Aug 29, 2006, 10:21 AM // 10:21
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#10
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Desert Nomad
Join Date: Feb 2006
Profession: W/
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i have to say i go with quivering atm for my sword elite as when i use it i generaly go all warrior so the dazed is not a problem and if they block it they are usually gonna block your next few attacks aswell so the 4sec cooldown doesnt matter to me either and i for one love the dm of a galrath slash at half price
~A Leprechaun~
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Aug 30, 2006, 11:41 PM // 23:41
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#11
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Wilds Pathfinder
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@ogami_ito
We're getting mired in semantics, but I actually didn't say that Final Thrust synergizes with Dragon Slash. My point was that Final Thrust *doesn't* synergize with sever artery and gash. Read my post again if that's unclear.
And yes, I don't think Wild Blow is much good for a warrior. It's not a useless skill, but it just doesn't play well with the rest of the standard warrior skillbar. You don't need multiple enemies to build adrenalin on for an adrenal build to be effective ... I'm not sure why you would think so. Bull's Strike is definitely a good skill to take, but it's different from Wild Blow in that it doesn't blow all of your adrenalin.
As discussed in another thread, DS is used for pressure builds. Eviscerate is vastly superior for spiking, but DS nets you higher overall DPS.
@Leprechaun
You could take Dragon Slash and do more damage. There are few cases where QB is the better elite.
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